Skills
Books can only take you so far. While most human colonists start off with a basic understanding of how to survive on the moon, mastery can only be gained through practical experience. Be it spotting an intact component amidst a charred pile of wreckage or sensing when a chemical reaction has completed; all these skills take time and repetition to develop - Some lessons are only taught once, though.

Gunslinging
The West was won long ago, but the common pistol still has a certain appeal to those that live on the fringes. While rookies may practise their draw, veterans know the true value of being able to reload in a hurry.

Swordsmanship
In an age of powerful ranged weaponry, getting up close and personal seems like a foolish proposition, but a skilled blade-master can cut their way through dozens of foes without wasting so much as a single round.

Marksmanship
The mainstay of armed conflict since the flintlock, rifles have the focus and fire rate to deal damage at greater ranges. The mainstay of many a professional soldier’s armoury, rifle skills cover everything from weapon maintenance to sights adjustment.

Reflexes
Blocking, deflecting and dodging, sacrificing armour rather than a limb and knowing how to roll with a blow. There are many facets to defensive skills, but all of them have the same goal: staying alive.

Crystology
For experienced miners, there is an art to wielding a pickaxe. The way the axe is swung, where the tip connects, and the amount of force used, all can affect the yield and its quality. The same skills can also be applied to hostile targets in a pinch.

Salvaging
Yes, it is shiny, but does it still work? Based on technical knowledge and intuition in equal measures, sifting through a pile of scrap can be an art. An Experienced salvager quickly knows what materials can be reclaimed and which components might still function with a bit of oiling.

Aerostatics
There are various materials that emit useful gases when heated. Knowing where to find them and just how much to heat them to extract the maximum amount of gas is something only experienced gas miners know.

Geology
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Xenobiology
Gore organisms mutate and multiply rapidly, and keeping up with the various types of growths and boils is useful in locating the best place to insert a syringe. Experience also helps the prospective biosampler keep their lunch down, which is always a plus.

Armoring
Gone are the days where simply strapping a metal plate to something passed as armour. Modern armour needs to protect against thermal and kinetic damage as well as dangerous atmospheres and vacuum.

Weaponry
It requires as much precision and skill to craft a good weapon as it does to wield it. Careful alignment, seamless joining and secure containment all help to ensure that the end product is more dangerous to the target than to the user.

Chemistry
From the careful reduction of metal ores into usable materials to the synthesis of complex organic molecules, this science represents an understanding of the basic building blocks of, well, practically everything.

Engineering
The understanding of the materials, forces and pressures that make the difference between a system that works and the system that doesn’t. Engineers craft components and bring them together to form something greater than the sum of all parts.

Acrobatics
Agility isn’t easy in a spacesuit, but good technique will take you far. The trick is to land on your feet, not your face.

Athletics
Those about to venture out into the unknown would do well to understand the value of speed and endurance. A sudden ammo shortage is not the best time to regret skipping gym in school.


Venom
This fast-acting venom targets the nervous system, dulling the mind and senses. Not to be consumed recreationally.

Bleed
Vicious and cruel, this weapon will rip through flesh like a fanged beast.

Fire
Kill it with fire. This weapon burns with an intensity that can cause enemies to catch fire.

Stun
Either through electric shock or percussive force, this weapon packs an extra punch.

Root
“Hold it right there, pal!” Powerful adhesives stick enemies in place.

Disarm
“Oh, I’m sorry, did you drop something?” 5% chance to disarm enemy for 4 seconds on hit. Targets cannot attack while disarmed.

Happy Killer
Can’t beat that rush. Gain a movement speed bonus on kill.

Energetic Killer
Can’t stop, won’t stop. Restore full stamina on kill.

Vampiric
"I don’t drink… vine.” Restore some of damage dealt as health.

Invisibility
Now they see you. Now they’re dead. Become invisible to monsters for 30 seconds. Become visible instantly after attacking.

Poison Resistance
Antivenom systems or just a natural immunity? Either way, you’re much less susceptible to poisons.

Bleed Resistance
Slash resistant coatings and coagulant injectors reduce the chance of exsanguination.

Temperature Resistance
Extra layering and specially designed coolant systems help reduce the temperature effects of extreme environments.

Resurrect Closest
Similarly to motorists, all good colonists should pack a pair of jumper cables. Resurrect closest party member in 5 meters distance.

Fear
“This guy’s got the right idea. He wore the brown trousers.” Make everybody in 10 meter radius around you flee in random direction.

Party Buff Defence
“No matter what comes over that hill, you will stand your ground!”Give party a defence buff.

Party Buff Damage
“Up and at them, lads! Up and at them!” Give party a damage buff.

Resurrect Party
The tool you hope you never need to use. Resurrect all party members in 25 meters area.
Abilities
Compared to most other creatures on the moon, humans are frail and weak. Their strength however lies in their ability to adapt to different situations and environments. Nowhere else is this flexibility more apparent than in the ways humans use equipment-derived abilities to augment themselves. This allows them to gain that extra edge on their enemy, sometimes quite literally.